IsActorWithinBoxBounds
Checks if an actor is within the bounds of a box.
AActor*
required
The actor to check.
UBoxComponent*
required
The box component to check.
bool
True if the actor is within the bounds of the box.
IsActorWithinSphereBounds
Checks if an actor is within the bounds of a sphere.
AActor*
required
The actor to check.
USphereComponent*
required
The sphere component to check.
bool
True if the actor is within the bounds of the sphere.
IsActorWithinCapsuleBounds
Checks if an actor is within the bounds of a capsule.
AActor*
required
The actor to check.
UCapsuleComponent*
required
The capsule component to check.
bool
True if the actor is within the bounds of the capsule.

