Getting Started
Welcome to the UDCore documentation guide. Follow the instructions below to learn how to install the UDCore plugin in your Unreal Engine project.1. Prerequisites
- Unreal Engine - UDCore is works with Unreal Engine 5.3 or later.
- Platform - UDCore currently supports Windows 10 or later.
2. Installation
Plugin Downloader
Plugin Downloader
Plugin Downloader is a free marketplace plugin that allows you to easily install and update Unreal Engine plugins
from GitHub from inside of the Unreal Engine editor.
1
Install Plugin Downloader
Install Plugin Downloader from
the Unreal Engine Marketplace
2
Enable the Plugin Downloader plugin
- Open your Unreal Engine project.
- Go to
Edit->Plugins. - Search for
Plugin Downloaderand enable it. - Restart the Unreal Engine editor.
3
Download the UDCore plugin
- Go to
Edit->Plugins - Click on
Downloadin the upper left of thePluginswindow - In the
Download Pluginwindow, SelectUDCorefrom the install list - Click on
Downloadin the bottom right of theDownload Pluginwindow - Wait for download to complete
- Restart the Unreal Engine editor when prompted

4
Enable the UDCore plugin
- Open your Unreal Engine project.
- Go to
Edit->Plugins. - Search for
UDCoreand enable it. - Restart the Unreal Engine editor.
Git Clone
Git Clone
1
Clone the repository
Copy the plugin to your Unreal Engine project
- Navigate to your Unreal Engine project’s
Pluginsdirectory. - Copy the
UDCorefolder into thePluginsdirectory.
Enable the plugin
- Open your Unreal Engine project.
- Go to
Edit->Plugins. - Search for
UDCoreand enable it. - Restart the Unreal Engine editor.
3. Contributing
We welcome contributions to enhance the functionality of UDCore. Please follow these steps to contribute:1
Fork the repository
Fork the repository.
2
Create a new branch
Create a new branch (git checkout -b feature/YourFeature).
3
Commit your changes
Commit your changes (git commit -am ‘Add new feature’).
4
Push to the branch
Push to the branch (git push origin feature/YourFeature).
5
Create a new Pull Request
Create a new Pull Request.

