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UDCore (or Unreal Directive Core), is an open-source Unreal Engine that’s designed from the ground-up to provide quality-of-life functionalities to enhance the development experience. This plugin was started by Dylan “Tezenari” Amos as part of the Unreal Directive initiative to empower Unreal Engine developers with knowledge and tools to better allow them to build amazing things. UDCore’s philosophy revolves around the following —
  • Adherence to Best Practices - Every feature in UDCore is designed to be efficient, easy to read, and aligned with best development practices, making it simple for developers to learn from, replicate, or extend.
  • Enhancing Workflow Efficiency - UDCore is built to streamline development by exposing hidden Unreal Engine editor features, introducing new functionality, and simplifying existing tools to boost productivity.
  • Universal Compatibility - UDCore’s core functionality is primarily developed in C++, ensuring it is accessible and usable across C++, Blueprints and Python, making it versatile for any project.

Getting started with UDCore

Over the next few pages we’ll walk you through the process of getting started with UDCore, from installation of the plugin to contributing to the project itself.