MoveToLocation
Moves the actor to the specified location. When the movement has succeeded or failed, the Completed delegate is called with success/failure.- Blueprint
- C++

The world context object.
The controller to move.
The vector location to move to.
The radius around the destination location that is considered acceptable. Be sure to set this to a reasonable value as the controller may never reach the exact destination.
- Default: 100.f
Display a line trace to the destination location for a short duration.
The async task instance.

